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209 votes, 63 comments. 150k members in the poker community. Shuffle up and deal! Official subreddit for all things poker. I dont think there are any. There are free graphing programs (like poker grapher) but I think they need a database to run off. And to have a database I think you need hem or pt, but since postgres is where the database is (which is free) I could be wrong.

The best part about online poker, compared to live, is that if you want to know someone's lifetime results it's pretty easy to find out.In live poker people win and lose money all the time and no one's really keeping track (sorry IRS). But online you can bring up a player's lifetime graph in a matter of seconds if you know the right places to look.Here at PokerListings.com we know all the right places to look. We've used our know-how to bring you the top ten sickest graphs of all time.
Let's get started.

Sickest Online Poker Graphs Ever

10. latouche83

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Now I have no idea who latouche83 is but as far as I can tell from his graph he broke even over low stakes sngs/tourneys for around 2,775 games before he luckboxed the sunday million.

He then decided to take some shots at bigger sngs with rather disasterous results.

Somehow, after donking away $140,000+ he finds it in himself to stop playing so high and books around $40k in profit. How he didn't donk it all away we'll never know.

9. Isildur1

Yes, the infamous Isildur1. First we have the infamous $5 million upswing (mostly thanks to Tom Dwan) followed by the $6 million downswing (most of it thanks to Brian Hastings).

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And last we have his most recent foray into the high stakes cash games. When isildur finally does go completely broke he can charge admission to ride the rollercoaster that is his graph. (Comedy rimshot)

8. Nanonoko

Nanonoko has one of the sickest, seemingly variance free, graphs of all time.

It looks so smooth because the guy puts in more volume than any player in the world. He shipped over a million last year at middle stakes alone!

7. Joe 'jcada99' Cada

Hrmm what do we have here? Some small stakes, some more small stakes, some more small stakes, oooh a tourney bink and Main Event final table!

Cada followed that up with some (failed) shots at bigger games. According to his graph it didn't work out very well for him.

6. Xblink

Xblink allegedlly turned $11 into just under a million in one month after binking an $11 PLO tourney on UB and then making an improbable run to the highest stakes of PLO on Ultimate bet.

A graph we'd love to call our own.

5. Yvgeniy 'Jovial Gent' Timoshenko

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Yevgeniy Timoshenko aka Jovial Gent was grinding pretty much all of the online tournaments before binking the 2009 WCOOP Main Event for a $1,800,000 score.

He then continued to grind those same online tournaments. Well, that, and he also won the Season 7 World Poker Tour Championship for $2,149,000 (not pictured).

4. Guy Laliberte

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The Cirque de Soleil billionaire had a brief and incredibly costly love affair with nosebleed online poker in 2008.

Finding his graph is fairly tough because he hid behind a number of different names, Noatima, Lady Marmelade and Patatino, to name a few, but most people put the final tally at around minus $10.9 million. Just a drop in the bucket eh Guy?

3. Richierichzh

Richierichzh was a somewhat serious poker player playing random tournaments whenever he found the time, until he shipped the biggest Sunday Million of all time and its $1.1 million first prize.

Richierichzh and his graph became an instant legend.

2. Ben Grundy

Ben Grundy posted his PLO graph, showing the world he's an almost $8 million winner over just 320,000 hands.

What's even more surperising is that he's playing nosebleed PLO and he's never had a downswing worse then 10bis. AND THATS AT PLO. Boomswitch much!?

1. Brian Hastings vs Isildur1

The biggest win in online poker in a single day belongs to Brian Hastings who, in a 2,900 hand session, took $4.2 million off the Swedish unknown Isildur1.

He managed to completely break Isildur1 who took a couple months off to help ease the pain of running $3 million under equity.

Those are the top ten we've found. If you've got one that's even sicker drop a link in the comments below.

Simulator Documentation

Features
Advanced Topics

Features

Simulate Button

The simulate button allows you to perform a hot-and-cold equity simulation between two or more ranges of hands.The simulator calculates what happens on average when all of the players go all-in.For example, here are the results of a race between AsAh and JdTc:

Let's take each piece of data in turn:
  • 1,712,304 trials - the number of all-in matchups that were simulated.
  • (Exhaustive) - in this case, all possible hand and board combinations were generated. (More details on this below.)
  • Hand - this column should be self-explanatory.
  • Equity - this is the average percentage of the pot won, after taking ties into account.
  • Wins, Ties - the number of times each player won or tied for each hand dealt.
Here's another example racing a pair of tens against three random hands with a low flop:

There are two possible algorithms employed, depending on the game selected and the number of handspossible for each player.

  • Exhaustive(fully-enumerated) results - All possible matchups between all players are generated, and equity statistics are compiled.This yields an exact answer, and is not subject to random variation.
  • Randomized(monte-carlo) results - A certain number of random matchups are generated (seeRandom Range Generation), and for each matchup, hands and/or boards are completed and asingle statistical datapoint is collected. For most simulations, 600,000 trials are conducted.As the results are random, results may vary slightly from run to run.In practice, the variation is rarely more than a few tenths of a percent.

Unrolled Simulation

An 'unrolled' simulation is a convenient way to display a simulation betweena number of hands for all streets.The following unrolled simulation charts the changing fortunes of two hold'em hands frombefore the flop to the final river card:

Count Button

The count button allows you to count the number of hands in a given range or ranges. Countingis supported for hold'em, omaha, omaha-8, stud, and stud-8. Here's an example count for omaha:

Let's take the columns from right to left, focusing on the first row:
  • The Base Count is the number of hands possible for a range in a vacuum.In this case, we see that there are 6961 ways to deal four cards where at least two kings are present, comprising2.57% of all 270725 possible omaha hands.
  • The Optimized Count removes hands that can't exist in our range due to other hands present and any dead cards.In this case, the king of spades is already accounted for in another hand, bringing our count down to 903 hands,or 0.33% of all possible omaha hands.
  • The Hand column is the, um, hand.

Graph Buttons

HvR (Hand vs. Range) Graphs

The hand vs. range graph button allows you to view a graphical representation of the possibile equities of a hand on the next round of betting when the other hands are unknown (that is, the other hands are still ranges). For instance, here is the graph of a pair of sixes vs. a hand in the top 15%:

The HvR graph shows as that the sixes have very high minimum equity on about 12% of flops - this is when the sixes flop a set. Moving over, we see they have at least 50% equity about 30% of the time.

HvH (Hand vs. Hand) Graphs

The hand vs hand graph button allows you to view a graphical representation of the possible equities of a hand on the next round of betting when all hands are turned face up. Let's take a look at the same example we used for HvR - a pair of sixes vs. a hand in the top 15%:

The HvH graph shows us that the sixes have over 75% equity on about 20% of flops hand vs. hand. These represent the times that they flop a set or a monster draw.Moving a little further to the right on the graph, we see that the sixes have more than 50% equity on about half of all flops.Finally, looking at the far right hand of the graph, we can see the sixes can't do better than about 15% equity on about 40% of flops. This reflects those times that the sixes are beaten by a bigger set or pair.

Raw Graph Data

If you graph a simulation of AA vs. T9s and hit the 'Raw Data' link, you might see something like the following:


This is a raw dump of the data used to power the graph in json format. Each hand is listed followed by a set of equity bucket counts (more on this below) between square brackets. For instance, 'AA',['144','3516','1296',.... a bunch more numbers here....]. Each of the numbers represents the number of times the given hand received a certain amount of equity. For example, if there were ten buckets listed like so: 'AA', ['1', '3', '4', '5', '5', '7', '7', '8','9','9'], that would mean that aces had 0-10% equity once, 10-20% equity three times, 20-30% equity four times, ..... and 90-100% equity nine times.

To English Button

The 'To English' button allows you to translate a range into English. For example:

Rank Button

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The rank button allows you to rank hold'em, omaha, and omaha-8 hands.Ranks range from 1 (highest) to 100 (lowest).For example:

We can see the average, best and worst rank for each of our ranges of hands for each of the available rankings.

For KK23, the best possible 10-handed rank is 4 (for the double suited version),and the worst rank is 15 (for the rainbow version). Our average comes out at 9.13. This average is computed by generating all possible KK23 handsand tabulating the ranks of each. As a result, some combinations (such as the three suit combinations which are more common) will be weighted moreheavily than others (such as the 12 rainbow possibilities).

For AdJd3s4s, only one hand is possible, so the average, best, and worst ranks are all the same.

Advanced Topics

Random Range Generation

All of the games currently supported by propokertools other than razz use the same general strategy for generating random rangesof hands when performing monte-carlo simulations.

  • Generate a list of all possible hands for each player given their range.
  • Pick a hand at random from each player's list.
  • If any card appears in two places, our random choice is invalid - go back one step.
  • At this point, we have a fair, random tuple of hands and can proceed.

Hand Rankings

The omaha, omaha hi/lo, hold'em, five-card omaha, and five-card omaha hi/lo simulators include support for the top N% of hands, where N is a number between 1 and 100.These hand orderings were generated by a computer program. For details on the algorithm employed,read this blog post.

Text files containing the hand orderings can be downloaded below:

  • Omaha Hi10-handed 6-handed 3-handed vs random hand
  • Omaha Hi/Lo10-handed 6-handed 3-handed vs random hand
  • Hold'em10-handed 6-handed 3-handed vs random hand equity squared
  • Five Card Omaha9-handed 6-handed vs random hand
  • Five Card Omaha Hi/Lo9-handed 6-handed vs random hand

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